Who needs an office when you’ve got virtual reality?
Updated: Apr 9
8 April 2020
This post is part of a 5-part series. Read Part 1, 2 and 3 here.
In today’s post I talk about the secon d of three trends for the way we work that will emerge from the chaos caused by the Coronavirus pandemic:
· Trend 2: Collaborating through virtual reality and augmented reality
In the future, collaborating with your team using virtual reality (VR) and augmented reality (AR) will be the norm. These two technologies will change human resources and completely reshape the way in which the workplace operates. Traditional methods do not suit modern work strategies. In the future, VR and AR will be as common in the workplace as email is now.
Human Resources can use VR and AR to be innovative and efficient. There are multiple benefits to using these technologies including:
· Learning & Development
· Graduate Recruitment
· Improving connectivity across global companies
· Immediate assistance for employees
· On demand knowledge
Collaborating across multiple locations using VR and AR will become common. Historically, companies have been slow on the uptake of VR and AR, not only in the human resources department but also in several other areas. For example, R&D teams testing new products can use VR and AR to for simulations. This can be at lower costs and collaboration with others would save time and money on product design. VR allows the exploration possibilities without the risk of investing huge amounts of time into products. It allows for collaboration on a global scale (see Trend 1) and can be used to showcase products and drive sales using true-to-life visualization. Done well, VR and AR can make your company more customer centric and customer experiences can be improved, ultimately impacting the bottom line for the better.